
Yae Miko Build
Lady Guuji of the Grand Narukami Shrine. Also serves as the editor-in-chief of Yae Publishing House. Unimaginable intelligence and cunning are hidden under her beautiful appearance.
Best build for Yae Miko
Sub-DPS / Off-Field DPS
Off-field Electro DPS who places thunder foxes that deal constant Electro damage. Her burst resets the foxes with massive damage. Works in any team that uses Electro.
Place all 3 foxes before using her burst — the burst consumes and recreates them. In Aggravate teams (with Nahida), add Elemental Mastery to substats. Her foxes remain active even after swapping characters.
Frequently asked questions about Yae Miko
What is the best build for Yae Miko?
The best build for Yae Miko is as a Sub-DPS / Off-Field DPS. Off-field Electro DPS who places thunder foxes that deal constant Electro damage. Her burst resets the foxes with massive damage. Works in any team that uses Electro.
Which artifacts to use with Yae Miko?
The best artifact set for Yae Miko is 4× Thundering Fury. Reduces skill CD through reactions — more active foxes. As an alternative, 2× Gilded Dreams + 2× Thundering Fury also works well.
What is the best weapon for Yae Miko?
The best weapon for Yae Miko is Kagura's Verity. Recommended alternatives include: Skyward Atlas, Lost Prayer to the Sacred Winds, The Widsith, Eye of Perception.
How to play Yae Miko?
Place all 3 foxes before using her burst — the burst consumes and recreates them. In Aggravate teams (with Nahida), add Elemental Mastery to substats. Her foxes remain active even after swapping characters.
Base stats
| Level | HP | ATK | DEF |
|---|---|---|---|
| 1 | 807 | 26 | 44 |
| 20 | 2,095 | 69 | 115 |
| 40 | 4,100 | 134 | 225 |
| 60 | 6,515 | 213 | 357 |
| 80 | 8,789 | 288 | 482 |
| 90 | 9,934 | 325 | 545 |
Ascension Materials
×1 Vajrada Amethyst Sliver
×3 Sea Ganoderma
×3 Old Handguard
×3 Vajrada Amethyst Fragment
×2 Dragonheir's False Fin
×10 Sea Ganoderma
×15 Old Handguard
×6 Vajrada Amethyst Fragment
×4 Dragonheir's False Fin
×20 Sea Ganoderma
×12 Kageuchi Handguard
×3 Vajrada Amethyst Chunk
×8 Dragonheir's False Fin
×30 Sea Ganoderma
×18 Kageuchi Handguard
×6 Vajrada Amethyst Chunk
×12 Dragonheir's False Fin
×45 Sea Ganoderma
×12 Famed Handguard
×6 Vajrada Amethyst Gemstone
×20 Dragonheir's False Fin
×60 Sea Ganoderma
×24 Famed Handguard
Talents
Normal Attack
Summons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.
Charged Attack
Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.
Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents in her path with thunderous might. Deals AoE Electro DMG upon impact with the ground.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 39.7% | 42.6% | 45.6% | 49.6% | 52.5% | 55.5% | 59.5% | 63.5% | 67.4% | 71.4% | 75.4% | 79.3% | 84.3% | 89.2% | 94.2% |
| 2-Hit DMG | 38.5% | 41.4% | 44.3% | 48.1% | 51.0% | 53.9% | 57.8% | 61.6% | 65.5% | 69.3% | 73.2% | 77.0% | 81.9% | 86.7% | 91.5% |
| 3-Hit DMG | 56.9% | 61.2% | 65.4% | 71.1% | 75.4% | 79.6% | 85.3% | 91.0% | 96.7% | 102.4% | 108.1% | 113.8% | 120.9% | 128.0% | 135.1% |
| Charged Attack DMG | 142.9% | 153.6% | 164.3% | 178.6% | 189.3% | 200.1% | 214.3% | 228.6% | 242.9% | 257.2% | 271.5% | 285.8% | 303.7% | 321.5% | 339.4% |
| Charged Attack Stamina Cost | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% | 128.2% | 136.1% | 144.1% | 152.0% |
| Low/High Plunge DMG | 113.6%/141.9% | 122.9%/153.5% | 132.1%/165.0% | 145.3%/181.5% | 154.6%/193.1% | 165.2%/206.3% | 179.7%/224.5% | 194.2%/242.6% | 208.8%/260.8% | 224.6%/280.6% | 240.5%/300.4% | 256.3%/320.2% | 272.2%/340.0% | 288.0%/359.8% | 303.9%/379.6% |
To Yae, such dull tasks as can be accomplished by driving spirits out need not be done personally.
Moves swiftly, leaving a Sesshou Sakura behind.
Sesshou Sakura
Has the following properties:
· Periodically strikes one nearby opponent with lightning, dealing Electro DMG
· When there are other Sesshou Sakura nearby, their level will increase, boosting the DMG dealt by these lightning strikes.
This skill has three charges.
A maximum of 3 Sesshou Sakura can exist simultaneously. The initial level of each Sesshou Sakura is 1, and the initial highest level each sakura can reach is 3. If a new Sesshou Sakura is created too close to an existing one, the existing one will be destroyed.
"The kitsune spirits sealed in the branches are all yakan who stooped to preying upon humans. The yakan are two grades lower than us Sky Kitsune, and so, I hardly see the problem with... asking that they do my bidding. Now, this doesn't mean that you humans should go learning from our grading systems, no indeed — and as for which of us, kitsune or human, is higher up in the pecking order... Heh, wouldn't you like to know?"
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sesshou Sakura DMG: Level 1 | 60.7% | 65.2% | 69.8% | 75.8% | 80.4% | 84.9% | 91.0% | 97.1% | 103.1% | 109.2% | 115.3% | 121.3% | 128.9% | 136.5% | 144.1% |
| Sesshou Sakura DMG: Level 2 | 75.8% | 81.5% | 87.2% | 94.8% | 100.5% | 106.2% | 113.8% | 121.3% | 128.9% | 136.5% | 144.1% | 151.7% | 161.2% | 170.6% | 180.1% |
| Sesshou Sakura DMG: Level 3 | 94.8% | 101.9% | 109.0% | 118.5% | 125.6% | 132.7% | 142.2% | 151.7% | 161.2% | 170.6% | 180.1% | 189.6% | 201.4% | 213.3% | 225.2% |
| Sesshou Sakura DMG: Level 4 | 118.5% | 127.4% | 136.3% | 148.1% | 157.0% | 165.9% | 177.8% | 189.6% | 201.4% | 213.3% | 225.2% | 237.0% | 251.8% | 266.6% | 281.4% |
| Duration | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s |
| CD | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s |
Legends of "kitsunetsuki," or the manifestation of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG.
When she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt.
Only at times like these will Yae reveal her Sky Kitsune form and wield lightning itself. None have seen the Lady Guuji's tails and lived to tell the story... so remember, as far as you are concerned, Lady Yae does not have a tail.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 260.0% | 279.5% | 299.0% | 325.0% | 344.5% | 364.0% | 390.0% | 416.0% | 442.0% | 468.0% | 494.0% | 520.0% | 552.5% | 585.0% | 617.5% |
| Tenko Thunderbolt DMG | 333.8% | 358.9% | 383.9% | 417.3% | 442.3% | 467.3% | 500.7% | 534.1% | 567.5% | 600.9% | 634.3% | 667.6% | 709.4% | 751.1% | 792.8% |
| CD | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s | 22.0s |
| Energy Cost | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 |
Passive talents
When casting Great Secret Art: Tenko Kenshin, each Sesshou Sakura destroyed resets the cooldown for 1 charge of Yakan Evocation: Sesshou Sakura.
Every point of Elemental Mastery Yae Miko possesses will increase Sesshou Sakura DMG by 0.15%.
Has a 25% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is that of the base material.
Constellations
Each time Great Secret Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko will restore 8 Elemental Energy for herself.
Sesshou Sakura start at Level 2 when created, their max level is increased to 4, and their attack range is increased by 60%.
Increases the Level of Yakan Evocation: Sesshou Sakura by 3.
Maximum upgrade level is 15.
When Sesshou Sakura lightning hits opponents, the Electro DMG Bonus of all nearby party members is increased by 20% for 5s.
Increases the Level of Great Secret Art: Tenko Kenshin by 3.
Maximum upgrade level is 15.
The Sesshou Sakura's attacks will ignore 60% of the opponents' DEF.





